CALL OF CTHULHU

DARK VISIONS

 

NEWS

All available DV & TCG-related Files are usually accessible at TCG and DV web file server

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Friday FEBRUARY 6th 2004

 

FILM:

 

I have been working diligently on the agent characters (to make them more than cardboard cut-outs): Zamir, Harley and Lansing have been my focus for the most part.

 

I have also been organizing additional stills and props, hope to post them soon after getting some input from my local mythos colleague, along with a few more storyboards… Stay tuned to the TCG and DV web file server page above for developments…

 

One of these revisions will likely see the departure of the original Francois character, and replacing him with James Forte’, who would probably be a more reasonable fit… An additional character may be added, Victor Landley, but will only appear in scene 1. “The lure” character’s name will be changing from Amy to Elise…

 

I currently have one audition in an MPEG (Laura Parish as Lavinia), and plan to get these captured from the mini-DV and rendered into mini-videos so that those of you selected for roles can review your own performances… After you’ve done that, you can get in contact with me, and I’ll give you my feedback on what you’ve done well, and also provide advice and additional data to help you portray your characters more compellingly.

 

I will be capturing these auditions in the order of who has maintained the most contact with me – some people haven’t returned my emails, so you are likely to see some roles open up. There is also strong potential that some thespians from Chicago will become part of the cast, this will bruise a few egos (I’m sure), but anyone bumped will still be afforded an opportunity to work as an PA on the set.  The goal is to improve the marketability of the film, and that will only occur if I view this as a professional venture. Keep in mind this is only the first in a trilogy, some of the characters do reappear in the other films, there will be some new characters appearing in those storylines too…

 

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GAMING:

 

Well, it was quiet at NetHeads on Tuesday, then I realized that Jarrod had issues with his car, and then on top of that, realized that I had neglected to post the meeting date and time on the DV main page, sorry… I wrote some background fiction that I hope to tie into the second film’s storyline, it mostly deals with Harley and Lansing’s background, and covers their first mythos experiences, as well as explains how Thielgut is still alive after ALL these years…

 

I will offer a game two weeks from this last Tuesday, it will be the last one I’m offering to run for quite a while. If no one shows next time, I will interpret this as a reflection that the DV group may have run it’s course – in which case, I owe everyone who participated a debt of gratitude, since without you the writing of the fiction and script would not have been possible. Everyone who played in “The Realm of Shadows” (the “rare and exotic species of skinny bear” campaign) should contact me.

 

Your characters appear in the trilogy (to varying degrees) and I’m writing FULL character profiles. I would welcome the opportunity to develop these in a collaborative mode with those of you open to the idea… If you don’t want your character to appear, contact me ASAP so I can write them out…

 

Otherwise, you can just wait for the DVD! <G>

 

Gotta go for now….

 

 

MONDAY FEBRUARY 2nd – BRIEFLY

 

Game night still on for tomorrow, 2/3/04, 7’ish...

 

The file server will be down for a few hours this evening, relocating it within my house for easier access to my home theater setup. Will make for better gaming too.

 

J

 

Expect a teeny Morrowind plug-in in next few weeks, containing Aedric armor and weapons, hope to do some photoshop work of some of the better-looking types, Daedric is just too plain ugly…

 

The creator of “Bratz and The Great Old Ones” tells me that he has captured the video to disk finally, and needs to do some audio editing and video tuning. The production quality is really not where he thought it would be, well what can you expect, using single-CCD consumer camcorders? When it’s finished, I’ll be hosting it here until I get harassed, then he’s going to put the file up on emule/edonkey networks….

 

Gotta go… See you at NetHeads tomorrow. Plan on a short, linear, single-evening Call of Cthulhu adventure.  Bring your sense of humor, as I’ll be running the game.

 

I also solemnly promise not to turn any players into ghouls this time, or anything worse. Quick and painless tomorrow night, I promise…

 

 

WEDNESDAY 1/21/2004 - QUICK UPDATE:

 

Feeling moderately better today. The insomnia demon found someone else to torture instead (for part of last night) or maybe IT got too tired! LOL)

 

I renamed the stills and other files located on the file share, first: organizing them into categories, and secondly:  making it clear what type of file you’re accessing. I’ve been unhappy with it for a while, but just overwhelmed with other tasks (I still am, just got fed up with it and fixed it while adding the ghoul scroll.)

 

(Some files are still linked off pages on this site, however, so I made copies of those with the new names, to avoid busting any links here or elsewhere.)

 

I plan on allowing (confirmed) cast and crew to upload files sometime in the future: Resumes, headshots, Bio’s, etc. I’ll organize them by character, position or whatever category seems to make sense.

 

I removed (ghoul) talon photo with the glove: One contact surmised I intended to use the gloves that I cut slits into as a RAW prototype for filming. The large claws will be applied professionally to the hands of the creature actors. I’m also researching how to construct leg extensions that  end in the various hoof forms we’ll need…

 

I might try to put together a new photo showing them attached via flesh-colored tape. When I did the first sample, I only had two claws, now I have EVERY claw for every creature, including some additional claws that will appear on the female congregation members later in the film.

 

I have also put out some tendrils, seeking sculptors and artist willing to produce PRIMITIVE 3D renderings of the Great Old Ones for display during the film. (Desired entities: Azathoth, Cthulhu, Shub-Niggurath, Nyarlathotep, etc. – I’ll consider others, but these three actually are in the story.)

 

I can point you to samples, if someone wants to try. My sole attempt at a hunting horror bust using fired clay (unfortunately) landed just on the south side of marginally acceptable.

 

I have decided to improve the flow near the end of the movie: Put our loathsome leathery fiends into action one more time (in a disturbing and creative manner, without adding ANY additional gore). 

 

Finally, I am realigning the prior use of one creature closer to the original master’s writings.

 

Stronger, tighter transitions are integrated with these changes to build the  energy, tightly focus it, and then channel it dramatically, increasing the impact of the final climactic scene…

 

Gotta go, it’s a ridiculously busy day. My thanks to those who continue to support the film, just keep in mind that it’s getting better every day.

 

 

TUESDAY 1/20/2004

 

URGENT! RP MEETING 1/20/2004 CANCELLATION

Several factors have created a need for me to cancel tonight’s scheduled meeting. I’ll elaborate below…

 

Contributing Factors:

1.      I agreed to look into a problem with a small business’ IT environment. Multiple problems were identified, some of a critical nature. Documenting the issues and locating service providers to fulfill the client’s permanent needs has proven a daunting task. Two required documents are completed, the third document stands at 60% currently.

 

2.      I’ve suffered from intermittent bouts of insomnia within the last year. Right now, I’m having THE WORST bout within recent memory.

a.      The only plus is that I’ve used the sleeplessness to write: fiction, a script, some stories and research different aspects of the filmmaking process with which I am unfamiliar. Some of this work, both the literary and video stuff, will eventually either reach publication status or be developed into film.

b.      The REALLY, REALLY bad part is that I am having EXTREME difficulty concentrating or remembering facts and detail. Persistent and vicious migraines are making lengthy social interaction unwise if I’m interested in retaining friends.

c.      This would make running adventures INCREDIBLY frustrating for all the players, and nearly impossible for me as well.  Currently, I’m not even sure I could operate effectively as a player.

d.      I prefer to fully prepare when possible, and usually even go a bit beyond that for the players, creating physical props. They aren’t masterpieces (I know), but even as a player, I appreciate any level of effort a GM puts in on my behalf. Doubly so if they go beyond the norm to create custom items themselves.

 

3.      I must postpone any of my own involvement until two weeks from now.:

a.      Documentation responsibilities for the small IT project will be finished. Entirely…

b.      The reviled spectre of insomnia will have passed by then. Episodes have been less than 3 days in duration. 

c.      I will prepare a single scenario for the players, and offer it on February 3rd at Netheads for those interested. I will be unable to commit to running any complex or lengthy campaigns for the short-term.

d.      I’ll be glad to act as a player if anyone else wants to  run a game, or even teach other players within the group how to run the BRP system (as I understand it). It can be learned quite quickly if you’ve used it, even a little, as a player. Making adventures interesting , telling stories well, portraying characters, etc. is an ENTIRELY different matter - You’ll have to learn that on your own.

 

4.      I spent all last week traveling throughout Wisconsin and Michigan,  interviewing for positions. 35+ hours of driving – I’m not kidding – in snowy realms in my rear wheel drive car. Yeehaw! One of the positions will likely result in an employment offer. I haven’t received anything in writing yet, though, so…

 

5.      On more positive notes, I’ve made additional progress on various aspects of the film, been in contact with some new actors for the film, and have been organizing lists of relevant information to aid me in preparing. I’ve also written one additional short story that shows minor promise, although I’ll caution that it is highly gory, violent, gruesome, with a hair or two of darkly comedic content added for good measure. It is quite different than my other work, but no since not recording a story when there are redeeming elements present, and there is a good storyline.

 

 

Wednesday January 7th, 2004

 

No important news on the film front today. Or at least nothing I can publicly acknowledge yet…

 

On the RP front, looks like Bob might not be available on January 20th, so I will run a short one-shot scenario. I haven’t decided on an era yet. If it turns out that Bob can make it, he will be GM’ing our January 20th session.

 

The Neverwinter Nights legit module has been removed from the files section for upcoming revisions. I hope to re-release it soon with the graveyard section opened for your enjoyment…

 

Tuesday January 6, 2004

 

Files are accessible at http://24.208.200.145

 

I updated the soundtrack page of the film section. A Demo MP3 of “Deterioration Furthers” from Stratos and Company will be available soon from the file server.

 

 

Monday January 5, 2004

 

The first RP meeting of the new year is (tentatively) scheduled for January 20th, 2004 at Netheads in Broad Ripple.

 

I’ll be traveling through Chicago mid-next week, I hope to finally meet with Mark Besozzi - the 1st assistant Director, an actor and an actress from the Chicago area who have expressed interest in the film.

 

Oh, and last but not least, I will be updating the Call of Cthulhu (Lovecraft-themed) Neverwinter Nights modules soon. I'm currently polling folks for responses in a few different discussion groups (the official Bioware forums & alt.games.neverwinter-nights) for input on which version (update) they are running, which expansions they have installed (if any), and the ONE thing that bothers them the most about user-community developed modules they've played... Modules will be revised based on input and any common, majority threads that I find during my analysis of the user input.

 

Thanks in advance if you elect to participate!

 

Thursday December 11, 2003

 

I apologize (profusely) for the lack of updates. That said, I’ll elaborate briefly upon the circumstances contributing to the delays. I have not forgotten about those of you interested in the film. Read on:

 

I’m finally able to get in and make changes to the web pages… Previously, I couldn’t login and Roadrunner’s tech support was clueless as to why. Who hires those people? Sheesh!

 

Second excuse – I’m pretty busy searching for a new position to provide a primary income so I can fund the film. I am also studying for a Cisco CCNP certification. Those of you who know what that is know that it’s no small matter. Looks like I may have to renew my MCSE as well after the CCNP. The current job market is brutal, to put it mildly…

 

I’ll separate updates into two pieces – one for the RP group and another for film-related information.

 

DV RP:

Will update meeting page soon when we have settled on a date that will best fit everyone’s schedule.

Sessions begin again in January.

Location: Netheads, Broad Ripple.

Evening of the week: TBA

Environment: CoC Dark Ages (tentative)

GM: Bob Geis or Stan Taylor

 

 

MOVIE NEWS:

 

Storyboards finished. Thank you, Jarrod!

We hope to have them online sometime in the near future for your review…

 

Score:

Fabrizio Castania!

You can find him online via search engines, or wait for me to update pages. His scores are to die for, and I’m very pleased to have him contributing to our humble project…

 

Musical contributions:

Stratos, Bill Cory, The Unwilling Subjects

Stratos has a website, he can be found online. Gimme a bit of time, and I’ll update the pages with a direct link…

 

Crew addition:

Eric Hingst, Indiana University

 

Other highlights:

I have determined after much soul-searching (and subsequent ego loss) that the script must undergo brutal editing, most of it comprised of dialog changes. There will be significant changes to one of Harley’s combat sequences.

 

Editorial suggestions regarding dialog improvement to be provided by Kevin L. O’Brien, editor and publisher of Lindisfarne Press (who will be publishing my mythos short story, “Ghoul Hand Duke” in an anthology titled “The Charnel Feast. Other authors featured in the anthology include HP Lovecraft, Clark Ashton Smith, and other prominent current and past mythos authors).

 

In addition, I am opening discussion with a few other prominent mythos authors. The intent is to have these other individuals provide focused contributions in their specific domains of expertise. I will retain overall creative control and authority, in the interests of keeping the film true to it’s original “Dark Vision”. 

 

“Brown-eyed Ghoul” (parody of “Brown-eyed Girl”) song  is to be added to soundtrack. Current plan is for song to be written and performed by The Unwilling Subjects, but I will consider farming its creation out to local Indiana bands whose musical tone fits the theme and mood of the film.

 

I will be bringing the trailer back online, and also placing several of the choice stills online for your viewing enjoyment. Goal is to offer those interested a taste of my personal visual style, and also provide a bit more atmosphere, highlighting our EXCELLENT setting. Currently awaiting feedback from my distinguished panel of mythos correspondents. You know who (or what) you are! <G>

 

I will also be updating the film-related pages of the web site with names of new people who have joined the project. 

 

Currently struggling to find some usable video footage from my session at the location to use in improving the trailer. There is only one video sequence that I consider marginally usable.

It’s not looking good, might be forced to use the best of the stills and do camera pans. Stay tuned…

 

Monday 11/10/03

 

On November 7th, I was laid off by the Evansville employer, due to a company-wide restructuring. About 50 or more employees will be affected by the layoffs. For those interested, I have some relevant news articles… To cut it short, they are in hot water with regulatory agencies (FCC, SEC, etc.) It won’t end pretty and I’m gonna enjoy watching. Popcorn, anyone?

 

Leave the negative stuff in the rear-view mirror, I always say… The good news is that I have 2 good leads on local jobs (Indy vicinity) and am working on more. The up side to this is that I’ll be back in this area, and able to work on the movie, and ramp up DV meetings again if y’all have let them slip.

 

The storyboards are finished, we just need to get them scanned in now. Also, I should have the trailer and other files, etc. back online within the week…

 

Saturday 10/4/03

 

I’ve accepted a job in Evansville, IN - I started September 15th. Since moving down there, I’ve had no personal internet access, and there are no cybercafes in Evansville. I should have internet access within the week, though.

 

We will still make “The Charnel Gospel” next spring (latter April, probably). There have been no further changes to the script since I last shared it with the cast frontrunners, and Jarrod and I have been working on the storyboards. Last time I spoke with Jarrod, we were part way through scene 4 (the cabin), and I had started working backward from the end scene… 

 

The Indy DV roleplay group is now being handled by Jarrod Blasius (and potentially Stan Taylor). Drop by NetHeads in Broad Ripple on probably Tuesday or Wednesday evenings to find a CoC game. Stan is listed in the Yog Sothoth CoC Players directory. Ask the GOOD people working at NetHeads about the CoC group, they know who we are…

 

I have not started a group in Evansville, since I’m devoting my evening time to writing new music for “The Charnel Gospel”, and also trying to strengthen my hands to the point where I can actually play guitar long enough to get something right. Good news is that the broken fingers are recuperating well. Bad news is that my playing still stinks, LOL.

 

Tuesday 9/9/2003

 

The file-serving issue has been fixed.

 

Continued apologies to all who have emailed me about the film (mostly Bloomington folks), I start a new position next Monday, and I’m currently swamped prepping for relocation. I’ll email everyone back once I’m settled into my new apartment, most likely on the evening of the 16th, unless I’m called in for a telecom support emergency that night…

 

Happy tentacles to you!

 

Monday 9/8/2003

 

UPDATE:

 

It appears Roadrunner has killed my ability to serve files from behind my firewall. May 1000 tendrils infest their every orifice! I’ll try to sort something out. Soon I’ll be able to give those creeps the boot anyway…

 

If you really need one of the files, email me. We’ll try to do something via FTP or maybe do a NetMeeting file xfer, unless those bastards have blocked that too…

 

This REALLY irks me. Its not like I was having Gigabytes of traffic flowing my way. People using file-sharing software probably have more upstream traffic than me. Shame on you, Roadrunner. You’ve just alienated one of your customers. I’ll get DSL when I move.

 

EARLIER THIS MORNING:

 

My apologies to those trying to access the trailer and other downloads, Roadrunner has begun changing my friggin’ IP address regularly. Previously, I’d get the same one for 6 months at a time. Whatever… I’ve fixed all the links, until the next time they change it, LOL! It’s probably about time I bought the web domain for the film anyway, and set it up on a real web hosting service.

 

On a more personal level, if you’ve emailed me about the film, and haven’t heard back, it’s because I’ve accepted a job offer and will be starting work soon. I have to relocate for the job (within the state), so I’m a bit busy planning to move. I will get back to everyone who has contacted me. Seriously. Patience is a virtue!

 

This week’s DV RP night will be on Wednesday. I can’t meet any other night.

 

Wednesday 9/3/03

 

I’ve got a better capture setup worked out, I’ve got video captured, now I’m trying to figure out how to work with it effectively in my free editing software. This might take a while, LOL!!

 

Good news is I received a job offer, I’ve accepted verbally and am waiting on the hard copies to arrive. This will mean changes for RP and the movie side of things, but nothing earth-shattering. We do have draft storyboards for scenes 1-3 completed, thanks to Jarrod Blasius (and me)!

 

Don’t worry, there won’t be any cataclysmic cosmic enemas!  I’ll be at Netheads tonight. 7pm for those who can make it!

 

Tuesday 8/26/03

 

No suitable video captured yet. Performance is too low through the Asus capture features, and I’ve had WAY too little time to experiment with it. I want a higher-resolution capture, and I’m not gonna settle for a crappy image. <G>

 

We need to move the DV RP meeting to Thursday, I can’t make it tonight, and I’ve got something else going on tomorrow night… I will have an adventure ready in the event Stan cannot attend. I’ll send out an email this morning to the usual crew.

 

Saturday 8/23/03

 

I’m working on setting up one of my two desktops to support video capture through the Asus V7700 Deluxe in it (it has all sorts of capture capabilities). It’s worth a try, if I don’t like it, I’ll use the firewire card I’ve got in the other system. Maximum capture resolution is something like 708 x 420. I’m gonna capture some stuff and see what it looks like…

 

The primo portion of the captured footage will be used to improve the trailer. I cannot specifically say when I’ll finish an updated version, but I’ll leave the original teaser online under charnel.zip and probably call it trailer.zip for simplicity’s sake. I’ve also got some stills I’ll be using.

 

Apologies to those of you trying to download files today, with all the software installs I’m doing on that server, it might be up and down a bit today. Should be back online fully later today…

 

Next week’s DV meeting will have to be on Wednesday…

 

Friday 8/22/03

 

Today I finished the 7th edit of the script and finished editing the short story, “Ghoul-hand Duke”, in preparation for it’s publication in “The Charnel Feast”, an anthology of tales of Lovecraft’s ghouls. These anthologies feature the literary work of professional and other talented, aspiring mythos authors and I’m very proud to have my work even CONSIDERED for publication…

 

Feels good to have 2 small projects finished anyway. Time for a relaxing Friday evening…

 

Thursday 8/21/03

 

Not much has changed, still very busy searching for work. I did not make any progress on the script last night (had other things to do around the house). Spent most of yesterday trying to fix the PC I wanted to use to edit the footage for the trailer, it’s motherboard is bad. Oh well, that ought to take about 3-4 weeks to get a replacement… LOL

 

I updated portions of the film’s web page, with something a bit more encouraging than the postponed bit. I also changed the trailer to reflect cast changes. Those of you who I’ve been in contact with about roles will remain frontrunners for the given roles. I’ll be auditioning folks for backups (for EVERY role), and also holding some rehearsals soon. Some of the previous cast members will not be in the film when we start next year.

 

Happy tentacles to you! Don’t eat any R’lyehian sushi!

 

Wednesday 8/20/03

 

Many thanks to Jarrod for attending last night’s gaming session. We wrapped the game up early and headed back to watch Vanek’s  excellent “Return to Innsmouth”. Didn’t have enough time to catch “Dagon” and “Lurker in the Lobby V1”, but we’ll get to it.

 

I got some work done on editing the script last night. I’m very busy searching for jobs today, so not much time to work on anything else. I’ll fix the cast and crew pages when time permits. We’ll be holding more auditions and rehearsals soon. There will probably be a round of them in Bloomington, as it will be much closer for people from there to travel to our infamous site…

 

Thanks to everyone for continuing to support the movie. Those of you who have been faithful will be rewarded with a fresh edit of the script here in a few days. I’ll finish it as soon as my crowded schedule will allow…

 

Oh yeah, HAPPY BIRTHDAY HP LOVECRAFT!! May you not eternal lie, and rise like glorious Cthulhu When The Stars are Right Again!

 

Tuesday 8/19/03

 

Honestly, I don’t have much time for updates… I’m busy job searching.

 

TCG (movie): I’ve marked up a copy of the script, plan to implement the edits soon. After the next edit, I will contact those who have expressed continued interest in the movie. I’m still holding private auditions (as my schedule permits) for all roles, to line up back-ups in case anyone needs to back out. I’m also going through the stills and video footage I’ve taken to date, to determine which, if any might be useful in making a longer trailer. Anyone who is serious about working as a DP on the project should probably be getting into contact with me now, or at least soon...

 

DV RP: I’ll be at Netheads tonight. If Stan can’t make it, I’ll continue the scenario I ran last Tuesday for Jarrod. If Stan does come, we’ll continue his adventure. I look forward to seeing those of you who can make it…

 

Tuesday 8/12/03

 

I’ll be at Netheads tonight, question is, will anyone else? I’ll find out. I’ll run something unprepared (single night) if Stan doesn’t come. We can also talk about movie stuff if anyone’s interested.

 

I went down to the cabin today, the interior and exterior is very rustic-and then some. Very beautiful. I’ve only had 2 people interested in the rehearsal at the cabin, so… Scratch this Thursday’s rehearsal at the cabin. And fyi, I will probably be holding auditions in Bloomington this fall for those who have not contacted me back about their roles, and also to line up back-ups...

 

Thursday 8/7/03

 

UPDATE:

In the tradition of the Dark Visions crew making lemonade out of lemons, we are considering holding next week’s game at the remote, isolated cabin. Game might be held via oil-lamp light in a primitive, ancient cabin. This game will not be for the faint of heart… Bring your OFF! Too, because the insects will be thick and vicious.

 

I am also offering up the site to those who were tentatively cast in the film, as well as those who volunteered to help with crewing, so you can see the quality of the sites we’re using.

 

EARLIER TODAY:

 

We cannot proceed with filming next week. Filming of “The Charnel Gospel” is postponed, until next spring.

 

My most sincere apologies to those who’ve traveled to the auditions, and to those who’ve scheduled time off work. If there was any way we could have proceeded, I would have.

 

Contact me at your convenience to discuss and vent. I’m not happy either…

 

Wednesday 8/6/03

 

The filming dates for the weekends shots are being moved to August 16th and 17th, to accommodate schedule changes. Cabin filming dates are still the same.

 

Regarding DV RPG meetings: Next planned meeting on the 19th, many of the group members are busy with filming on the 12th.

 

Monday 8/04/03

 

I decided to simplify the film’s web page with current tentative info about cast, crew, etc.  Check the film page of this site for updates.

 

I hope to hold a rehearsal later this week. Stay tuned…

 

Last month’s news was moved to the archived news page. Sorry for the lack of updates, I’ve been INCREDIBLY busy lining up antiques, sorting out other details for the film.

 

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